Cocos2d-x的骨骼动画龙骨Spine和Armature
Spine的基本用法//骨骼动画Spine,需要包含Spine/spine-cocos2dx.h头文件,命名空间spineauto skeleton=SkeletonAnimation::createWithFile("spine/spineboy.json", "spine/spineboy.atlas");//加载文件skeleton->setAnimation(0, "walk"...