ABSTRACT
Next-generation wireless communication technologies will allow users to obtain unprecedented performance, paving the way to new and immersive applications. A prominent application requiring high data rates and low communication delay is Virtual Reality (VR), whose presence will become increasingly stronger in the years to come. To the best of our knowledge, we propose the first traffic model for VR applications based on traffic traces acquired from a commercial VR streaming software, allowing the community to further study and improve the technology to manage this type of traffic. This work implements ns-3 applications able to generate and process large bursts of packets, enabling the possibility of analyzing APP-level end-to-end metrics, making the source code, as well as the acquired VR traffic traces, publicly available and open-source.
下一代无线通信技术将允许用户获得前所未有的性能,为新的沉浸式应用铺平道路。需要高数据速率和低通信延迟的一个突出应用是虚拟现实(VR),它的
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